Obstacle Robot Race

The task for this race is for the robot to successfully reach (touch) the end (border plank) of a flat racing area with obstacles in the shortest time.

Obstacle Race

Participants will compete for the following awards:

  • Fastest Robot, First Runner up and Second Runner up
  • Two awards for competing with ‘Honours’

Rules & Regulations:

  1. A team must bring to the venue a working robot that must fit inside the starting red coloured block of size 1×1 square foot at the beginning of the race.
  2. The height of the robot is unlimited.
  3. The race is started by a count followed by a whistle. The participants may switch on their robot by a simple contact switch, any time after the whistle.
  4. Once switched on, the participant cannot have any contact with the robot.
  5. The robots must be battery-powered. No other energy sources (fuel, compressed air canisters, anti-gravity devices, etc.) are permitted.
  6. Remote controls of any kind are not allowed.
  7. Each team will be represented by two participants only.
  8. The robot can have autonomous guidance on board only. No homing beacons will be allowed to be placed on or outside the finish line.
  9. The competition will be conducted in ambient (indirect) sunlight, and several sources of Infrared light may be present.

Objectives:

  1. The task for these races is for the robots to successfully reach (touch) the end (border plank) in the shortest time.
  2. If no robot reaches the finish line in 5 minutes, the one closest to the finish line will be declared the winner.
  3. Robots moving out of the playing arena, before reaching the finish line, will be disqualified and removed from the race.
  4. Once the race has begun, robots can take any path to the finish (End). This includes going over the obstacle planks placed midway.
  5. The robots are allowed to hinder any competing robot in any way.

The Playing Arena:

  1. The playing arena is a wooden plane of dimensions 11 x 20 feet, painted in White colour.
  2. The border of the playing arena is made from a 1-inch-thick wooden plank and is 4 inches high. It will be painted in White colour.
  3. Before the race starts, the robots are placed in a 1×1 square foot area at one end of the arena.
  4. This starting square is painted in red colour. A race with twenty obstacles will be placed randomly on the racing arena. These are one-inch-thick wooden planks, 12 inches long, placed in front of the starting area.
  5. These planks (shown by the green lines in the diagram) are painted green.
  6. The obstacles (wooden planks) are 4 inches high and fixed rigidly onto the playing arena.
Obstacle Race

No age restriction applies to this competition.

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